AttachmentBlendState struct
Specifies the output blending state of a render pass attachment.
Public static functions
- static auto NoBlend() -> AttachmentBlendState
- Returns a passthrough blend state for no blending.
Constructors, destructors, conversion operators
- AttachmentBlendState()
- Default constructor for no blending (passthrough).
- AttachmentBlendState(BlendState colorBlend, BlendState alphaBlend, ColorComponentMask writeMask = ColorComponent::Red|ColorComponent::Green|ColorComponent::Blue|ColorComponent::Alpha)
Function documentation
tp:: AttachmentBlendState:: AttachmentBlendState(BlendState colorBlend,
BlendState alphaBlend,
ColorComponentMask writeMask = ColorComponent::Red|ColorComponent::Green|ColorComponent::Blue|ColorComponent::Alpha)
| Parameters | |
|---|---|
| colorBlend | The blend state for the color components. |
| alphaBlend | The blend state for the alpha component. |
| writeMask | The optional mask of components to be written. |